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Jacobs Architectural Visualizer in Gurgaon, India

Our People & Places Solutions business – reinforces our drive to improve the lives of people everywhere and epitomizes the "why" of what we do – the tremendous positive impact and value our solutions bring to our communities and society as a whole. From facilities delivering life-saving therapies and ensuring clean water to enabling the connection of people through all modes of transportation and providing access to technology – we're integrating a multitude of these solution elements to build the smart environments of tomorrow.

Start your Jacobs career with a company that inspires and empowers you to deliver your best work so you can evolve, grow and succeed – today and into tomorrow.

Your Impact:

Jacobs is looking for a talented Architectural Visualizer to join our Cities and Places team. You will be given the opportunity to learn, lead and deliver challenging buildings projects, whilst also working collaboratively to establish project requirements in alignment with our Buildings and Masterplan strategy. In addition, you will also meet the following requirements: -

• Establish VR/AR experiences, by using Blueprint visual scripting in the Unreal Engine to create the overall flow and user experience.

• Collaborate with head of department to prioritize projects, workloads, and needs.

• Proficient in using Quixel or Substance Designer for textures.

• Collaborate with multidisciplinary team to develop best in class, cross-platform experiences in Unreal Prototype rough layouts quickly and efficiently.

• Experienced in 3D Game Development, interactive media development (Adobe Air, HTML, MaxScript, ActionScript, for Web and Mobile Applications) and sound track/effect development.

• Manage and collaborate with the project team to efficiently complete projects and meet expected budgets and timeline.

• Proven understanding of methods for optimizing pipelines, processes, and assets for game engines.


Here’s What You’ll Need:

• As a successful candidate you will hold a Bachelors Degree in Architecture from a recognized institution.

• Minimum 5 years’ hands-on experience in using Unreal Engine 4 & 5 + experience in other rendering software’s.

• Has artistic sense and eye for details and photography Knowledge on American, British and Eurocode standards.

• Experienced in how to create Blueprint.

• Experienced in Sketch-up, Revit, Rhino and interoperability workflows.

• Has architecture experience of unique projects and visuals.

• Knowledge of C++ or python within an Unreal Engine environment is a plus.

• Communicate clearly in written, sketch and drawn forms to people at all levels.